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Broken Beat Filtered Bass

Sounds like: A bouncy, filtered bass where each note snaps at a slightly different brightness.

Sound type: bass · Genre: Breakbeat / Jungle, Trip-Hop · Style: syncopated, filter-modulated bass for broken beat/jungle-style rhythms

A bass with a fast, syncopated filter envelope that varies note-to-note — designed for broken, off-grid rhythmic bass parts rather than a steady pulse.

Open this patch in the interactive Patchpad

Digitone II

Exact match: Per-step parameter locks

SYN page 1

SYN page 2 · Operator A

FLTR page 1 · Multi-mode

AMP page

MIX at -30 (instead of a full -64) lets a little of Operator A's own brightness through alongside its effect on Operator C, giving the filter slightly more harmonic content to carve into on each hit. P-lock FLTR page's ENV and FREQ per step — the syncopated, note-to-note variation this patch wants comes from the pattern, not a single static setting.

Syntakt

Exact match: Per-step parameter locks

SYN — SY RAW

FLTR PAGE 1

AMP PAGE 1

AMP PAGE 2

A plain SY RAW saw with FLTR PAGE 1's fast Decay and strong ENV depth carries the syncopated character. P-lock FREQ per step where the pattern allows it — Syntakt has no per-note velocity-to-filter routing on its own.

Novation Summit

Exact match: Note-to-note filter variation

OSCILLATOR 1

FILTER

MOD ENVELOPE 1

AMP ENVELOPE

Mod Envelope 1's menu-only VELOCITY knob (touch sensitivity) is what gives this patch its note-to-note variation — harder hits open the filter further without needing a Mod Matrix route.

Arturia MiniFreak

Exact match: Note-to-note filter variation

OSCILLATOR · Osc 1

OSCILLATOR · Osc 2

ANALOG FILTER

ENVELOPE

Osc 1 is BasicWaves with Morph at 50 (pure sawtooth): the Morph knob runs from a square (0) through a sawtooth (50) to a double sawtooth an octave up (100), Sym only changes the pulse width below 50, and Sub adds a sine an octave down (0 here). Osc 2 is Noise: Wave is the noise Type (particle through white to metallic), Timbre is the Rate and Shape is the Balance with a tonal wave. Osc 2's low-level Noise gives the filter's fastest openings a touch of extra texture on off-grid hits. Values are on MiniFreak's native 0-100 scale.

Dreadbox Typhon

Approximation: No velocity-to-filter routing: vary cutoff by hand

FRONT PANEL

FILTER ADSR

AMP ADSR

Per-note velocity routing to the filter isn't available on Typhon — vary CUTOFF manually between phrases instead of relying on the pattern alone to feel 'broken'. FRONT PANEL knob values above are clock positions, since those 8 knobs are physically unmarked.

ASM Hydrasynth Desktop

Exact match: Note-to-note filter variation

OSCILLATOR 1

FILTER 1

AMP

ENVELOPE 1

ENVELOPE 2

Filter 1's VEL ENV knob scales how much velocity affects the Env 1 Amount already routed into Cutoff — that's the real, dedicated way to get note-to-note filter variation here rather than building a Mod Matrix route from scratch.

How the synths compare

Per-step/per-note variation (p-locks or velocity routing) is what makes this patch feel 'broken' rather than mechanical — a static filter setting undersells it.

Patchpad is a free reference of drum patterns and synth patches written for real hardware: Digitakt II, Digitone II, Syntakt, Novation Summit, Arturia MiniFreak, Dreadbox Typhon and ASM Hydrasynth Desktop.