Jon Hopkins Secondary Kick Drive
Genre: Techno, Downtempo · Tempo: 126 BPM · Time signature: 4/4 · Length: 16 steps · Style: Jon Hopkins' technique of a much quieter secondary kick underneath the main kick to propel the beat forward, plus different swing settings on different elements, documented on the Ableton Forum
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The pattern
| Instrument | Steps (1 = start of the bar) | Velocity | Timing and chance |
| kick | 1, 4, 5, 8, 9, 12, 13, 16 | 34-100 | step 4: early by about 12% of a step, plays 85% of the time; step 8: early by about 12% of a step, plays 85% of the time; step 12: early by about 12% of a step, plays 85% of the time; step 16: early by about 12% of a step, plays 85% of the time |
| hat-closed | 3, 7, 11, 15 | 50-56 | step 3: late by about 17% of a step, plays 90% of the time; step 7: late by about 17% of a step, plays 90% of the time; step 11: late by about 17% of a step, plays 90% of the time; step 15: late by about 17% of a step, plays 90% of the time |
| snare | 5, 13 | 70-72 | step 5: late by about 8% of a step; step 13: late by about 8% of a step |
| fx | 9 | 40 | on the grid, always plays |
Digitakt II
Tracks
- T1: kick
- T2: snare
- T3: hat-closed
- T4: fx (processed foley texture)
Settings
- Main kick (T1, steps 1/5/9/13): TRIG page 1 VEL fixed at 100, micro-timing fixed at 0 - the loud, on-grid downbeat pulse
- Secondary quiet kick (T1, steps 4/8/12/16): a second p-lock pattern on the same track - VEL dropped to 34-38 and micro-timing pushed to -3 (early, dragging the beat forward into the next downbeat), PROB 85% so it doesn't fire identically every loop - this is the sourced 'much quieter kick underneath the main kick to propel the beat forward'
- Hat-closed (T3): micro-timing fixed at +4 on every hit (a consistent late shuffle) while the snare (T2) uses a different, smaller +2 offset - two independently swung layers rather than one global swing amount, per the sourced 'different swing settings for different elements' technique
- Snare (T2, steps 5/13): AMP page VOL and FLTR page 1 machine settings kept close to the kit's other hits rather than made to stand out via a sidechain trick, matching the sourced preference for careful velocity/sound-selection cohesion over heavy sidechain compression
- FX/foley texture (T4, step 9): SRC page sample set to a processed field-recording or tapping sound (not a standard drum hit), FLTR page 1 machine EQ used to fold it into the kit's tonal range, per the sourced use of non-drum sample sources
Digitone II
Tracks
- T1: kick (ALGO 4, low RATIO C)
- T2: snare (moderate-FDBK FM noise)
- T3: hat-closed (high-FDBK FM noise)
- T4: fx (ALGO 8, processed inharmonic texture)
Settings
- Main kick (T1, steps 1/5/9/13): SYN page 1 ALGO 4, RATIO C 0.50; VEL fixed at 100, micro-timing fixed at 0
- Secondary quiet kick (T1, steps 4/8/12/16): same base sound, VEL dropped to 34-38 with micro-timing -3 and PROB 85% - the quiet, forward-propelling counter-kick
- Hat-closed (T3): micro-timing fixed at +4 on every hit; snare (T2) uses its own, smaller +2 offset - two independently-swung layers rather than a single global swing
- Snare (T2, steps 5/13): SYN page 1 FDBK 75 for a controlled, blended noise character rather than an aggressive cut-through hit, in keeping with the sourced velocity/sound-selection-over-sidechain approach
- FX/texture (T4, step 9): SYN page 1 ALGO 8, RATIO A 2.30 (non-integer, inharmonic), FDBK 50, AMP page ATK 0, DEC 70, SUS 20, REL 50, MODE ADSR for a processed, non-drum-sounding texture
Syntakt
Tracks
- T9: kick (BD CLASSIC)
- T10: snare (SD NATURAL)
- T12: hat-closed (CH CLASSIC)
- T1: fx (SY CHIP, processed texture)
Settings
- Main kick (T9, steps 1/5/9/13): TUNE and DEC set for a solid four-on-the-floor pulse; VEL fixed at 100, micro-timing fixed at 0
- Secondary quiet kick (T9, steps 4/8/12/16): a second p-lock layer on the same track - VEL dropped to 34-38, micro-timing pushed to -3, PROB 85% - the quiet counter-kick pulling the beat forward
- Hat-closed (T12, CH CLASSIC): micro-timing fixed at +4 on every hit, independent of the snare's own +2 offset - two separately-swung layers
- Snare (T10, SD NATURAL): TONE and SNAP kept moderate so it blends via careful level/sound choice rather than needing a sidechain trick to cut through
- FX/texture (T1, SY CHIP, step 9): a processed digital wavetable position pitched and filtered to sound closer to a field recording or tapped surface than a synthetic hit
Notes
A loud, on-grid four-on-the-floor kick with a second, much quieter kick p-locked into the gaps between each beat, pulling the pattern forward the way Jon Hopkins has described in interviews about his own production, with the hi-hat and snare each carrying their own independent swing amount rather than one shared setting. An original pattern in the spirit of that documented approach, not a transcription of any specific track.
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